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Carrara 6 Pro Tutorial - Training Videos

Carrara 6 Pro Tutorial CD

Affordable Training you can depend on
This Carrara 6 Pro video tutorial utilizes an easy to follow training format that is both engaging and informative. Created to assist the beginners to intermediate users, the author uses a unique training method that brings a high degree of visual clarity to even the most complex applications. Being over 19 hours long these Carrara 6 Pro tutorials are extremely comprehensive and easy to follow. Video Training by Experts - Low Cost.

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About the Free Video Online Training Course Demos
To allow you to evaluate the quality of the Carrara 6 training course we have made the first 3 chapters of this tutorial available for free viewing online, the purchased version of this training course contains all the topics listed below. The free demos below have been compressed for faster playback over the internet, the audio and video quality of the purchased CD / DVD is far greater. To play the free demo videos you will need QuickTime,

THIS TUTORIAL COVERS THE FOLLOWING SUBJECTS

 Description

Learn the skills required to create professional 3D models and life-like animation with these intuitive Carrara 6 Tutorials. Authored by an expert this training course will spark your imagination and give you the techniques to create to an exceptionally high standard. The training is presented via a series of carefully created videos that walk the user through using a step-by-step approach, the practical hands on approach breaks through the complexity and simplifies even the most advanced topics. If your looking for a comprehensive way to master Carrara 6, then these tutorials are what you need.

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The Blue Links below are free demos, when you purchase the video training CD / DVD the enitre content listings below are included , not just the free demo videos.

Introduction

Interface

Using The Cameras

Creating Scenes


  • Using the Universal Manipulator
  • Primitive Objects
  • Creating Text Objects
  • Formula Objects
  • Creating Plants
  • Ocean Primitive
  • Exploring the Scene Wizard and Browser
  • Creating Your Own Carrara Library of Objects
  • Importing 3D Models

Managing Scene Elements


  • Setting Up a Scene
  • Grouping / Nesting and Hotpoints
  • Moving / Scaling and Rotating
  • Aligning / Duplicating / Distributing and Spacing Objects
  • Using the Eye Dropper
  • Advanced Scene Management

Lighting a Scene


  • Scene Lighting Controls
  • Using the Distant Light
  • Using the Spot Light pt. 1
  • Using the Spot Light pt. 2
  • Using the Bulb Light
  • Using the Anything Glows Light
  • Environment Light Tool
  • Using the Shape and Tube Light
  • Master Lights
  • Moon and Sun Light
  • Best Methods For Lighting
  • Advanced Special Lighting Effects
  • Advanced HDRI and IBL lighting pt. 1
  • Advanced HDRI and IBL lighting pt. 2
  • Advanced Ambient Occlusion

Modifiers and Behaviors


  • Using Modifiers and Behaviors
  • Behaviors for Animation pt. 1
  • Behaviors for Animation pt. 2

The Carrara 6 Modelers


  • Comparing Spline / Vertex and Metaball Modelers

Spline Modeler


  • Creating Cross Sections
  • Creating a Jet Engine
  • Jet Engine Continued
  • Advanced Importing From Drawing Programs
  • Advanced Additional Imports
  • Extrusion Methods pt. 1
  • Extrusion Methods pt. 2 (with Compounds)

Vertex Modeler


  • Vertex Room Basics
  • Selecting Deleting Dissolving
  • Polylines Sweeps
  • Dynamic Extrusion
  • Lathing and Lofting
  • Tool Integration / Creasing / Smoothing
  • Linking / Polygon Tool / Tesselate and Add Tool
  • Boolean
  • Cut Tool
  • Subdivision Smoothing and Soft Selection
  • Symmetry Change and Drawing Plane
  • Edge Tools pt. 1
  • Edge Tools pt. 2
  • Pro Tool Modeling
  • Gordon / Coons / Ruled and Double
  • Bridge Tool
  • Advanced Displacement Painting pt. 1
  • Advanced Displacement Painting pt. 2
  • Advanced UV Mapping pt. 1
  • Advanced UV Mapping pt. 2
  • Advanced UV Mapping pt. 3
  • Advanced UV Mapping pt. 4
  • Advanced UV Mapping pt. 5
  • Advanced Morph Targets pt. 1
  • Advanced Morph Targets pt. 2

Metaball Modeler


  • Using the Metaball Modeler pt. 1
  • Using the Metaball Modeler pt. 2

Plant Modeler


  • Building Plants pt. 1
  • Building Plants pt. 2
  • Building Plants pt. 3
  • Building Plants pt. 4
  • Make a Bush
  • Advanced Custom Leaves pt. 1
  • Advanced Custom Leaves pt. 2

Creating Terrains and Skies


  • Introduction to Terrain Objects
  • Creating and Modifying a Terrain
  • Using the Map Editor
  • Terrain Shader
  • Creating Realistic Skies

Hair


  • Creating Hair pt. 1
  • Creating Hair pt. 2 (Groups)
  • Guide Hair and Density
  • Guide Hair and Curling
  • Guide Hair Addition Draping
  • Advanced Domain Selection
  • Advanced Symmetry and Hair Groups
  • Advanced Resets Styling Drapes
  • Advanced PostDrape Styling pt. 1
  • Advanced PostDrape Styling pt. 2
  • Advanced Shader Control
  • Advanced Texture Map Controls

Using the Replicators


  • What are the Two Replicators?
  • The Replicator pt. 1
  • The Replicator pt. 2
  • Animated Replicator
  • The Surface Replicator pt. 1
  • The Surface Replicator pt. 2
  • Advanced Shader Map Surface Rep

Using Shaders


  • Shader Introduction
  • Shader Tree and Basic Shader Functions
  • Using the Shader Tree and Applying Shaders
  • Mixer
  • Multichannel Mixer
  • Working With Texture Maps
  • Texture Maps / Reference Shader
  • Displacement Maps pt. 1
  • Displacement Maps pt. 2
  • Shader Domains and Layer Lists Domains pt. 1
  • Layer List Domains pt. 2
  • Layer List Domains pt. 3
  • Layer List Domains pt. 4
  • Layer List Domains pt. 5
  • Translucence
  • Subsurface Scattering pt. 1
  • Subsurface Scattering pt. 2
  • Transparency with Absorbtion pt 1
  • Transparency with Absorbtion pt. 2
  • Advanced Complex Shader Development
  • Advanced Animated Displacement Mapping pt. 1
  • Advanced Animated Displacement Mapping pt. 2
  • Advanced Refraction and Reflection pt. 1
  • Advanced Refraction and Reflection pt. 2
  • Advanced The Terrain Shader pt. 1
  • Advanced The Terrain Shader pt. 2
  • Advanced Elevation controls
  • Advanced Shader Plug-ins pt. 1
  • Advanced Shader Plug-ins pt. 2

Adding Natural and Environmental Elements


  • Using Particles pt. 1
  • Using Particles pt. 2
  • Using Particles pt. 3
  • Advanced Animating Particle Maps
  • Fire
  • Fountains
  • Fog
  • Adding Volumetric Clouds

Animating a Scene


  • Working With Keyframes
  • Tweeners
  • Motion Paths
  • Using Physics
  • Advanced NonLinear Animation
  • Advanced Timeline Graph Editor
  • Advanced Camera Animation and Effects

Character Animation


  • Basic Rigging
  • Inverse Kinematics
  • Weightmap Painting
  • Bones with Symmetry pt. 1
  • Bones with Symmetry pt. 2
  • Motion for Organics pt. 1
  • Motion for Organics pt. 2
  • Motion Constraints For Robots
  • Advanced Rigging Morph Targets

Rendering


  • Best-methods For Rendering pt. 1
  • Best-methods For Rendering pt. 2
  • Choosing a Render Engine
  • Rendering Still Images
  • Rendering Animations
  • Rendering With Global Illumination
  • Ambient Occlusion
  • Rendering Irradiance Maps
  • Rendering Caustics
  • Rendering G-Buffers
  • Batch and Network Rendering

Conclusion


  • Wrap-Up and Resources
  • Contact Information

Carrara 6 Tutorials - VIDEO INFO

» Studio quality audio and video
» Works on Pc or Mac
» Ideal for people that learn quicker by being shown
» Master complex application in days


Title : Carrara 6 Pro
Instructor : Mark Bremmer
Price : US$ 99.95
Duration : 19 hours - 184 Movies
OS : Win Vista XP 98,2000,ME. Mac OS 9, OS X
Delivery Options : Ground / 2 day / Next Day
Product Code : 33863


  132 in Stock

BENEFITS OF THIS TRAINING COURSE

  • Master Carrara 6 in the shortest time possible
  • Self paced tutorial, training on video, at your own pace
  • Just sit back and watch, no books to read, just easy to follow lessons
  • Training can be viewed from any location, on PC or Mac
  • All training is self-contained; you don’t even need the application you are learning loaded on your machine
  • The most affordable way to learn, benefit from a world-leading expert
  • High quality content for a fraction of the cost of a classroom training course
  • The Tutorials can be rewound, fast forwarded or stopped at any time
  • Learn from the comfort of your own desk.

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CLIENT TESTIMONIALS

'Mark [Vernon: author and VTC president]: I ordered your ... PageMill training on CD ... and have found it extremely helpful as a novice WebSite builder. Your accent (as opposed to my accent) kept me wanting to hear more, even when the material got a bit sticky! ... Looking forward to future tutorials. Thanks.'
Joyce Bieber, Technology Director
Willow Grove School, Buffalo Grove, IL

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