3D Studio Max 7 Training Video - Tutorial CD

Whether you’re a seasoned 3D Pro or a beginner this 3D Studio Max Training Video offers an ideal way to either learn the basics or brush up on the latest tips and techniques. Learn how to create great 3D animations for use in film, video or even gaming. This Training Video course starts with the basics and goes through each tool in-depth. As the training progresses more complex topics are covered such as the new MAXScript language that allows you increased control and flexibility are covered. As a bonus, all the work files used by the author in these Training Videos are also included on the training CD. This 3D Studio Max 7 Tutorial is the ideal way to learn at your own pace.

Affordable Training you can depend on. Learn from an Expert from the comfort of your own desk, at a pace that suits you.

This 3D Studio Max 7 Training video utilizes an easy to follow training format that is both engaging and informative. Created to assist the beginners to intermediate users, the author uses a unique training method that bring a high degree of visual clarity to even the most complex applications. Being over 12 hours long this 3D Studio Max 7 Training on CD / DVD is extremely comprehensive and easy to follow. Video Tutorial taught by Experts - Low Cost

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Topics covered on this Tutorial Video
are Listed Below:-

Introduction Getting Started Working With Objects

The purchased version of this Training contains all the movies listed below as well as all the featured Movies above. add to cart US$ 99.95

Modifying Objects in 3D Studio Max
  • Modifiers Intro
  • Modifier Sets
  • Grayed Out Buttons
  • Segmentation & Modifiers
  • Limits
  • Axis/Coordinate System Pt.1
  • Axis/Coordinate System Pt.2
  • Modifier Order
  • Instanced/Make Unique
Transforming & Cloning
  • Transforms Intro
  • Move/Reference Coordinates
  • Rotate
  • Transforms: Screen Handle
  • Unconstrained Rotation
  • Scale
  • Squash
  • Numeric Transforms: Move
  • Numeric Transforms: Rotation
  • Numeric Transforms: Scale
  • Reset XForm
  • Cloning Intro
  • Viewing Clone Dependencies
  • Mirror Clone
  • Arrays
Previewing & Rendering
  • Intro to Previewing & Rendering
  • Animation: > Make Preview
  • ActiveShade
  • Rendering in 3D Studio Max
  • Rendering to Still-Image File Formats
  • Network & Background Rendering Pt.1
  • Network & Background Rendering Pt.2
Groups & Layers
  • Groups: Intro
  • Group: Open/Close/Ungroup/Explode
  • Group: Attach/Detach
  • Layers Toolbar
  • Layers Manager
Using 2D Shapes To Make 3D Objects
  • 2D Shapes
  • Lathing a Line (Wine Glass)
  • Lathing a Circle (Helmet)
  • Extrude (Text & Star)
  • Lofted Objects: Intro
  • Lofting Using Multiple Shapes
  • Using Deformation Curves
  • Easy Modification of Lofts
  • Vertices: Corner/Bezier/Smooth
Working With Precision/To Scale
  • Working To Scale/Viewport Setup
  • Using Snaps/Snaps Toolbar Pt.1
  • Using Snaps/Snaps Toolbar Pt.2
  • Quick Align
  • Keyboard Entry/Align
  • Clone & Align
  • Normal Align
Surface Modeling in 3D Studio Max
  • Introduction to Surface Modeling
  • Editable Mesh (Flashlight) Pt.1
  • Editable Mesh (Flashlight) Pt.2
  • NURBS Pt.1
  • NURBS Pt.2
  • Editable Patch
  • Editable Poly Pt.1
  • Editable Poly Pt.2
  • Paint Deformation Pt.1
  • Paint Deformation Pt.2
  • Edit Poly Modifier
  • Paint Soft Selection
Materials & Maps
  • Intro to Materials/Maps & Shaders
  • Ambient/Diffuse/Specular/Opacity
  • Using Bitmap Maps
  • Save Scene Materials in Library
  • Save from Material Editor to Library
  • Put Material to Library
  • Tiling & Offset
  • Procedural Maps Intro
  • Checker
  • Blur/Blur Offset
  • Put Material to Scene
  • Reflection & Refraction
  • Bump (Noise)
  • Specular Map (Falloff/Gradient)
  • Opacity (Falloff)
  • Opacity (Gradient/Noise)
  • Diffuse Map (Mix/Splat/Cellular)
  • Multi/Sub-Object Materials/Material IDs
  • Changing Material IDs of Sub-Objects
  • Using Shapes to Set Material IDs
  • Attaching Objects Creates MSO Materials
  • The Ink'N'Paint Material
  • The Unwrap UVW Modifier Pt.1
  • The Unwrap UVW Modifier Pt.2
  • Mask (Falloff/Waves)
  • mental ray Materials (DGS) Pt.1
  • mental ray Materials (DGS) Pt.2
3D Studio Max Animation - Introduction
  • Animation/Scene Setup
  • Animation: Auto Key
  • Animation: Set Key
  • Deleting & Editing Keys
  • Key Filters
3D Studio Max - Basic Cameras & Lights
  • Standard Cameras (Target/Free)
  • Controls (Dolly/Perspective)
  • Controls (Roll/Orbit/Pan/Truck/FOV)
  • Parameters (Show Cone/Clipping Planes)
  • Standard Free Light
  • Standard Target Light
  • Hotspot/Falloff
  • Aligning Cameras & Lights
  • Decay
  • Near & Far Attenuation
  • Omni (Exclude)
  • Projector Maps
  • Daylight Pt.1
  • Daylight Pt.2
  • Daylight Pt.3
Atmospheric Effects
  • Fire Effect Pt.1
  • Fire Effect Pt.2
  • Fire Effect Pt.3
  • Volume Fog
  • Fog Pt.1
  • Fog Pt.2
  • Fog Pt.3
  • Volume Light
3D Studio Max Rigging Intro
  • Skin & Bones Pt.1
  • Skin & Bones Pt.2
  • Control Objects
  • Custom Attributes Pt.1
  • Custom Attributes Pt.2
  • MAXScript: degToRad
  • Attribute Holder Modifier
  • Parameter Collector Pt.1
  • Parameter Collector Pt.2
  • Parameter Collector Pt.3
Bones - Skinning - Rigging
  • Creating the Dolphin Bones Pt.1
  • Creating the Dolphin Bones Pt.2
  • Creating the Dolphin Bones Pt.3
  • Naming the Bones
  • Bones Linking - Forward Kinematics (FK)
  • Creating a Center of Mass
  • Creating Control Objects Pt.1
  • Creating Control Objects Pt.2
  • Creating Control Objects Pt.3
  • Creating Control Objects Pt.4
  • Creating Control Objects Pt.5
  • Making Bones Non-Renderable
  • Skinning Pt.1
  • Skinning Pt.2
  • Skinning Pt.3
  • Locking Down Bones
  • Locking Down Control Objects Pt.1
  • Locking Down Control Objects Pt.2
  • Custom Attributes Pt.1
  • Custom Attributes Pt.2
  • Correcting the Hierarchy
  • Using the Rig Pt.1
  • Using the Rig Pt.2
  • Inverse Kinematics Pt.1
  • Inverse Kinematics Pt.2
  • Inverse Kinematics Pt.3
  • Combining FK & IK Pt.1
  • Combining FK & IK Pt.2
  • Limiting IK - Creating Bones
  • Limiting IK - Skinning
  • Limiting IK - IK Limits
3D Studio Max Reaction Manager
  • Intro to Reaction Manager
  • Adding/Moving/Scaling & Deleting States
  • Create Mode
  • Edit Mode
  • Editing States Numerically
  • List Controller with Reaction Mgr.Pt.1
  • List Controller with Reaction Mgr.Pt.2
  • Create State
  • Using Reaction Mgr.& IK - Expose TM Pt.1
  • Using Reaction Mgr.& IK - Expose TM Pt.2
Animation - Motion Controllers
  • Motion Controllers - Introduction
  • List Controllers
  • Animation Menu - Controllers
  • Trajectories Pt.1
  • Trajectories Pt.2
  • Track View - Curve Editor Pt.1
  • Track View - Curve Editor Pt.2
  • Track View - Dope Sheet Pt.1
  • Track View - Dope Sheet Pt.2
Particles - Space Warps - Morphs - VP
  • Particle Systems - Basics & Presets
  • SuperSpray Particle System Pt.1
  • SuperSpray Particle System Pt.2
  • Materials for Particles
  • Space Warps - Overview & Creating
  • Dynamics - Bouncing a Sphere
  • PDeflector - Bouncing Particles
  • Particle Flow Pt.1
  • Particle Flow Pt.2
  • Morph Compound Object
  • 3D Studio Max Morpher Modifier
  • Video Post Pt.1
  • Video Post Pt.2
3D Studio Max Reactor
  • Intro
  • Rigid Bodies Pt.1
  • Rigid Bodies Pt.2
  • Rigid Bodies Pt.3
  • Creating Initial Velocity
  • Soft Bodies Pt.1
  • Soft Bodies Pt.2
  • Soft Bodies Pt.3
  • Cloth
Low Poly Modeling - Animation - Maps
  • TurboSmooth
  • Skin Wrap Modifier Pt.1
  • Skin Wrap Modifier Pt.2
  • Skin Wrap Modifier Pt.3
  • Skin Wrap - Face Limit
  • Skin Wrap Local Parameters Pt.1
  • Skin Wrap Local Parameters Pt.2
  • Skin Wrap Local Parameters Pt.3
  • Skin Wrap Local Parameters Pt.4
  • Skin Wrap Patch Modifier
  • Normal Maps Pt.1
  • Normal Maps Pt.2
Credits
  • About the Author

When you order this 3D Studio Max 7 Training CD you'll receive:-

An effective Tutorial Video that teaches using practical based examples and easy to follow instructions.

A self-paced learning interface that simplifies learning and breaks even the most complex topics down into easy to follow step-by-step instructions making it ideal for users of all levels

A proven video training product that's created by professionals and used by companies, schools, government and individuals the World over.

A verifiable Certificate Proving your Skills

3D Studio Max 7 Training - VIDEO INFO

3D Studio Max 7

Michael Hurwicz

12 hours - 227 Movies

US$ 99.95

Win 7, Vista XP, 2000, 98. Mac OS X

Ground / 2 day / Next Day

33618

360 In Stock
Purchase Orders from Schools, Colleges and Government accepted

Multi User Version Available

This training video is also available in Multi User format, ideal for Schools, Universities, or Corporate users where training multiple delegates is the most cost effective way of training.
$500

Benefits of this Training Video

  • Learn 3D Studio Max 7 in the shortest time possible
  • Self paced tutorial, training on video, learn at your own pace
  • Just sit back and watch, no books to read, just easy to follow lessons
  • Training can be viewed from any location, on PC or Mac
  • All training is self-contained; you dont even need the application you are learning loaded on your machine
  • The most affordable way to learn, benefit from a world-leading expert
  • High quality content for a fraction of the cost of a classroom training course
  • The tutorials can be rewound, fast forwarded or stopped at any time
  • Learn 3D Studio Max 7 from the comfort of your own desk.

Prove your Skills. Free Certification

  • With every tutorial purchased a certificate is provided to prove you have embarked upon a course to improve your skills and expand your working knowledge. Each certificate has a unique verification number which enables third parties to check the authenticity of the certification using a special login verification process.


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