3D Studio Max 4 Training Video - Tutorial CD

3D Modeling and animation is made easy with this 3D Studio Max Training Video. Authored by expert Adam Beare these tutorials offer a comprehensive guide to not only getting started but also learning how to use some of the more advanced  features. The visual nature of the training video format allows complex functions and aspects of 3D animation to be simplified and explained to even the most basic user. A full listing of tutorials that are included in this training video series can be found below, but topics covered on this video include: Using the Modifier, Modeling with Splines, Parametric modifiers, Bones, Bend Space Warp, SphereGizmo, NURBS Curves, Angle Snap, Lighting, Using Cameras and much more. This 3D Studio Max 4 Tutorial is the ideal way to learn at your own pace.

Affordable Training you can depend on. Learn from an Expert from the comfort of your own desk, at a pace that suits you.

This 3DS Max 4 Training video utilizes an easy to follow training format that is both engaging and informative. Created to assist the beginners to intermediate users, the author uses a unique training method that bring a high degree of visual clarity to even the most complex applications. Being over 7 hours long this 3DS Max 4 Training on CD / DVD is extremely comprehensive and easy to follow. Video Tutorial taught by Experts - Low Cost

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Benefits

  • Works on PC or Mac
  • Professional Tutition by Experts
  • Self-Paced Learning Interface
  • Builds Practical Skills Quickly
  • Rapid Learning - High Retention
  • Free Certificate with each Tutorial

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  • I am a training coordinator with a large corporation and am reasonable for organizing the training for over 200 members of staff. Before our company joined your Online University we where spending in excess of $20,000 per month on training courses, we now spend $1000, and all the staff think your training offers great easy to follow tutorials, and of course the accountant is happy due to the money we are saving.
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Topics covered on this Tutorial Video
are Listed Below:-

Intro to 3ds max 4 Setup Pop Menus

The purchased version of this Training contains all the movies listed below as well as all the featured Movies above. add to cart US$ 99.95

Main Tool Bar
  • Main Tool Bar
  • Tool Bar Undo and Redo
  • Select and Link
  • Unlink Selected
  • Bind to Space Warp
  • Select Object
  • Region Select - Tools
  • Selection Filter List
  • Select by Name
  • Select and Move
  • Select and Rotate
  • Select and Uniform Scale
  • Select and Manipulate
  • Reference Coordinate System
  • Use Pivot Point Center
  • Restrict X;Y;Z;XY;WZ;YZ
  • Mirror
  • Spacing Tool
  • Array
  • Snapshot
  • Align to View
  • Align
  • Normal Align Pt 1
  • Normal Align Pt 2
  • Place Highlights
  • Align to Camera
  • Named Selection Sets List
  • Track View
  • Schematic View
  • Render Scene
  • Quick Render (Production)
  • Quick Render (Draft)
  • Quick Render (ActiveShade)
  • Render Type
  • Render Last
Command Panel
  • Intro
  • Create Panel
  • Modify Panel
  • Motion Panel
  • Hierarchy Panel
  • Motion Panel
  • Display Panel
  • Utilities Panel
Viewport Controls
  • Intro
  • Smooth and Highlight
  • Min/Max Toggle
  • Zoom
  • Region Zoom
  • Pan
  • Arc Rotate
  • Arc Rotate on Selection/Arc Rotate Sub-Object
  • Zoom Extents
  • Zoom Extents All
  • Zoom Extents Selected/Zoom Extents All Selected
  • Zoom All
  • Views
  • Grid
  • Degradation Override
Animation Controls
  • Intro
  • Play/Stop
  • Go To Start - Go To End
  • Previous Frame - Next Frame
  • Animate
  • Time Configuration
  • Key Mode
Status Bar Controls
  • Intro & 2D Snap; 2.5D Snap; 3D Snap
  • Angle Snap
  • Percent Snap
  • Spinner Snap
  • Selection Lock Toggle
  • Coordinate Display
  • Status Typin
Modeling Using Geometry Standard Primitives
  • Intro
  • Box
  • Sphere
  • Cylinder
  • Torus
  • Teapot
  • Cone
  • GeoSphere
  • Tube
  • Pyramid
  • Plane
  • Creation Method
Modeling using Geometry Extended primitives
  • Intro
  • Hedra
  • Chamfer Box
  • OilTank
  • Spindle
  • Gengon
  • RingWave
  • Hose
  • Torus Knot
  • Chamfer Cylinder
  • Capsule
  • L-Ext
  • C-Ext
  • Prism
Modeling Using Shapes Splines
  • Intro
  • Line
  • Circle
  • Arc
  • NGon
  • Text
  • Section
  • Rectangle
  • Ellipse
  • Donut
  • Star
  • NURBS Curves; Point Curve
  • NURBS Curves; CV Curve
Modeling Using Geometry Compound Objects
  • Intro
  • Boolean
  • Connect
  • Scatter
  • Mesher
  • Terrain
  • ShapeMerge
  • Conform
  • Morph
Geometry Particle Systems
  • Intro
  • Spray
  • Super Spray
  • Parray
  • Snow
  • Blizzard
  • PCloud
Geometry Patch; Nurbs; Dynamics
  • Intro
  • Quad Patch
  • Tri Patch
  • NURBS Surface; Point Surface
  • NURBS Surface; CV Surface
  • Dynamics Objects; Spring
  • Dynamics Objects; Damper
Lights and Cameras
  • Intro
  • Omni
  • Target Spot
  • Target Direct
  • Free Spot
  • Free Direct
  • Target Cameras
  • Free Cameras
Helpers
  • Intro
  • Dummy
  • Point
  • Grid
  • Tape
  • BoxGizmo
  • SphereGizmo
  • CylGizmo
  • VRML97 Helpers
Space Warps
  • Intro
  • Push
  • Vortex
  • PBomb
  • Gravity
  • Displace
  • Motor
  • Drag
  • Path Follow
  • Wind
  • Deflectors Intro
  • POmniFlect
  • SOmniFlect
  • UOmniFlect
  • SDeflector
  • Deflector
  • UDeflector
Space Warps Geometric-Deformable; Modifier-Based
  • Intro
  • Free-form Deformations Box
  • Free-form Deformations Cylinder
  • Wave
  • Bomb
  • Ripple
  • Conform
  • Intro to Modifier-Based Space Warps
  • Bend Space Warp
  • Taper Space Warp
  • Noise Space Warp
  • Twist Space Warp
  • Skew Space Warp
  • Stretch Space Warp
Systems standard
  • Intro
  • Bones
  • Sunlight
  • Ring Array
  • Biped
Basic Modifiers
  • Intro
  • Object Parameters
  • Object Modifier stack
  • Modifier Types
  • Parametric modifiers Bend
  • Parametric modifiers Taper
  • Parametric modifiers twist
  • Parametric modifiers Noise
  • Parametric modifiers Stretch
  • Parametric modifiers Squeeze
  • Parametric modifiers Push
  • Parametric modifiers Relax
  • Parametric modifiers Ripple
  • Parametric modifiers Wave
  • Parametric modifiers Skew
  • Parametric modifiers Slice
  • Parametric modifiers Spherify
  • Mesh Editing Edit Mesh
  • Mesh Editing Tessellate
  • Subdivision Surfaces MeshSmooth
  • Animation Modifiers Melt
  • Animation Modifiers Flex
  • UV Coordinate Modifiers UVW Map
  • Free Form Deformations FFD(box) or FFD(cyl)
Hierarchy Panel
  • Intro
  • Hierarchy panel Pivot button
  • Hierarchy panel Link Info button
  • Hierarchy panel IK button
Motion Panel
  • Intro
  • Motion Panel Parameters
  • Motion Panel Trajectories
Utilities Rollout
  • Intro
  • Utilities Rollout Asset Browser Button
  • Utilities rollout Collapse Button
  • Utilities rollout Color Clipboard Button
  • Utilities rollout Polygon Counter
First Tutorial - Basic Modeling; Material; Render and Animation
  • Intro
  • Basic Modeling Using Standard Primitives
  • Continuation of Basic Modeling Using Standard Primitives
  • Continuation of Basic Modeling Using Standard Primitives
  • Grouping Standard Primitives
  • Basic Materials
  • Basic Rendering Environment
  • Basic the Rendering Tool
  • Basic Modeling Using Standard Primitives to be Animated
  • Basic Animation Using Key Frame Animation
Second Tutorial - Intermediate Modeling; Material; Render and Animation
  • Intro
  • Intermediate Modeling using Standard Primitives & Preparation of Compound Tools
  • Adding a Meshsmooth Modifier
  • Adding Standard Primitives for Compound Modeling
  • Intermediate Materials
  • Adding Booleans to the Standard Primitives
  • Putting Scenes Together
  • Animating Modifiers
  • Basic of Track View
3rd Tutorial - Beyond the Basics Modeling; Materials and Animation
  • Intro
  • Modeling with Splines
  • Using the Modifier; Lathe
  • Raytraced Materials
  • Modeling with the Lofts
  • Using Primitives to Finish Off
  • Sub-object Modeling
  • Sub-object Materials
  • Intro to Space Warp Animation
  • Putting Scenes Together
  • Adding a Bomb Spacewarp
  • Setting the Start Frame for the Bomb Spacewarp
  • Setting the Render Scene for Outputting to a AVI
  • Animating and Rendering a Particle System
Fourth Tutorial - Material Mapping
  • Intro to Basic Material Mapping Coordinates and Lighting
  • Basic Planar Mapping Coordinates
  • Basic Cylindrical Mapping Coordinates
  • Basic Spherical Mapping Coordinates
  • Basic Box Mapping Coordinates
  • Basic Lighting Intro
  • Using Target Spot Lights
  • Using Omni Lights and the ActiveShader

When you order this 3D Studio Max 4 Training CD you'll receive:-

An effective Tutorial Video that teaches using practical based examples and easy to follow instructions.

A self-paced learning interface that simplifies learning and breaks even the most complex topics down into easy to follow step-by-step instructions making it ideal for users of all levels

A proven video training product that's created by professionals and used by companies, schools, government and individuals the World over.

A verifiable Certificate Proving your Skills

3D Studio Max 4 Training - VIDEO INFO

3DS Max 4

Adam Beare

7 hours - 289 Movies

US$ 99.95

Win 7, Vista XP, 2000, 98. Mac OS X

Ground / 2 day / Next Day

33225

500 In Stock
Purchase Orders from Schools, Colleges and Government accepted

Multi User Version Available

This training video is also available in Multi User format, ideal for Schools, Universities, or Corporate users where training multiple delegates is the most cost effective way of training.
$500

Benefits of this Training Video

  • Learn 3D Studio Max 4 in the shortest time possible
  • Self paced tutorial, training on video, learn at your own pace
  • Just sit back and watch, no books to read, just easy to follow lessons
  • Training can be viewed from any location, on PC or Mac
  • All training is self-contained; you dont even need the application you are learning loaded on your machine
  • The most affordable way to learn, benefit from a world-leading expert
  • High quality content for a fraction of the cost of a classroom training course
  • The tutorials can be rewound, fast forwarded or stopped at any time
  • Learn 3D Studio Max 4 from the comfort of your own desk.

Prove your Skills. Free Certification

  • With every tutorial purchased a certificate is provided to prove you have embarked upon a course to improve your skills and expand your working knowledge. Each certificate has a unique verification number which enables third parties to check the authenticity of the certification using a special login verification process.


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